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Re: OSGrid prez sets 1 million object record

Now, let's see who can reach 1,000,000 prims :-D

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Re: OSGrid prez sets 1 million object record

lol, i say they have to be "real" prims and hand-placed - this is artisanal work! host machine memory is the limiting factor. CPU is a factor in speed, but memory is the ultimate "full-stop" limiter...

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Re: Gaming vets seek $600,000 for MyWorld Kickstarter

Could OpenSim use some of the technology in RedDwarf? 

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Re: Students use virtual world to learn math

outstanding Steve!  wonderful use of virtual worlds  =)

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Re: 10 steps to a good press release — plus one bonus step for a great one

lol "avatar name doesn’t hurt the credibility" - my real name would hurt my avatar's credibility!  =D real names don't equal real respect - real actions earn real respect ALF (avatar liberation front)

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Re: Firestorm viewer to support OpenSim

Sounds good. Any estimate on when the OpenSim version will become available?

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Re: Firestorm viewer to support OpenSim

It is about time!

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Re: Firestorm viewer to support OpenSim

This is such an important and promising development. Many kudos to the Phoenix/Firestorm team.

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Re: Firestorm viewer to support OpenSim

This is great news. Changing and adding the loginuri by hand is terrible for the users, a good grid manager would be very helpfull.Nick - 3DLES

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Re: Firestorm viewer to support OpenSim

I've been testing different viewers because I just can't seem to pull myself away from Imprudence and the V1 layout. Because of building and designing clothing and doing  it for hours and hours each...

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Re: Firestorm viewer to support OpenSim

if they would support Windlight/Lightshare settings this would really rock .. 

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Re: Firestorm viewer to support OpenSim

That's why I created the Index of Viewers, Linda, so people can at least short-list their selections. http://excelsior-station.wikid... I'm like you in having stuck with Imp all this time. But I keep...

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Re: Firestorm viewer to support OpenSim

Thanks for the link Sarge. That is a very useful page so I shared it via twitter. I'm on Firestorm now and I did the little tutorial that Tim made up so that it looks and acts like Phoenix. So far...

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Re: Firestorm viewer to support OpenSim

Yep, not pro-mesh, either. The prim is the basic building block and is useable by anyone and everyone, regardless of skill level or learning. Btw, I've been checking out Niran's a bit more the last day...

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Re: Grid numbers rise, visitors fall

hi maria that new world studio directory is a beta directory its not the release version its just a test that is why it looks like it does.  I believe that info was posted both on the new world studio...

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Re: Grid numbers rise, visitors fall

Yeah, I'm not using its numbers in my monthly totals, until its finalized a bit more -- or unless I can confirm the existence of the grids independently. But it's a really great thing though. I love...

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Re: Grid numbers rise, visitors fall

okay just checking most of those worlds are test worlds and yes it would be great if this was in all of them :)

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Re: Firestorm viewer to support OpenSim

I have been using Firestorm to travel into Second Life and Kitely for some time now. After a short adjustment period, I have been using it rather than Imprudence as my primary viewer.

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Re: Firestorm viewer to support OpenSim

I have been using Firestorm in OpenSim for many weeks also.  Something seems odd about this article or I am seriously out of the loop.  There are two different versions of Firestorm?  So far I am using...

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Re: Firestorm viewer to support OpenSim

Serendipity -- The issue is that SL is planning to over Havok pathfinding to third party viewer devs -- but only as long as the viewers can only be used to access Second Life. Which I can understand --...

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