I see your Point Lawrence, you mention a exhibit of automobiles I have them presently. around 30 in my grid some are Mine some come from other creators. I do see many errors in the sculpt builds which i have replaced with prims. I suppose its a sorta a challenge for me to make it out of prims and get the same or better look out of using prims. I really do appreciate Mesh builds but thats in my SL account where there apples to oranges in there look. I guess because of the physics SL uses. Maybe a bit off subject I have a theory in Vehicles in opensims why the mesh wheels dont like scripts. I would suggest trying to create a mesh wheel with 1 linkest set at X,Y,Z, at these numbers X=0.00 Y=0.00 and Z=90.00 if a wheel is not set at this coordinates it wont work. Maybe some Mesh builders can give this theory a try being its the same numbers used for Sculpts/Prims.
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