With the massive success of the Oculus Rift VR headset kickstarter it's obvious that there is a pent up demand for immersive VR experiences. Sure, the first iteration will be relatively low res and hardly a mainstream product. But by 2016 I've a feeling some Linden Labbers will finally wake up -- realizing that the mainstream is now hungry for immersive virtual world experiences -- and they'll wonder why they lost a decade going nowhere.
↧