i even could live without prim support and a pure mesh based client. this would ease up a lot of things.
i could imagine it could be possible to strip functionality from the linden based clients and use a llvm based compiler like emscripten ( https://github.com/kripken/ems... ), which compiles the llvm code into javascript/webgl.
this, maybe, is an easy way to go. but i'm not sure if the javascript which gets produced by emscripten isn't to heavy and slow.
but in any case, we need a webgl client, asap. else cloudparty or others will adopt the 3d web world.
greetings