Re: Linden Lab cuts viewer link to OpenSim
I think this will give the motivation for opensim people who can code to create a better opensim viewer as they can no longer piggy back. I doubt it will change much in second life. Second life is...
View ArticleRe: Linden Lab cuts viewer link to OpenSim
/me nods in agreement... "The great broadsword wielded by Linden Labs cuts both ways! " The new technical roadblock impedes traffic coming and going. By eliminating dual-use of the viewer, tens of...
View ArticleRe: Virtual worlds and The Innovator’s Dilemma
I agree entirely and said as much in my opinion piece four years ago! http://journals.tdl.org/jvwr/a...
View ArticleRe: Virtual currency 101
www.kurrenci.com we are gonna solve all these issues! Register today! www.kurrenci.com
View ArticleRe: Virtual worlds and The Innovator’s Dilemma
In a way it is similar to the Sunk Cost problem. However, in this case it is about creative investment and established business models rather than just about money. I actually see this kind of thinking...
View ArticleRe: Virtual worlds and The Innovator’s Dilemma
I've produced several columns on this topic myself... it's THE business dilemma of our age.
View ArticleRe: Virtual worlds and The Innovator’s Dilemma
It's not just the sunk cost issue, though that is bad enough. It's the overhead cost issue as well. Say you've got a product... to pick an extreme case... that costs $100,000 a pop. You have to have a...
View ArticleRe: ReactionGrid moves away from OpenSim
I just hope the Worlds Fair 1939 regions can find a new OpenSim home. They were standouts at Reaction Grid. I'm not interested in Unity because I lack the skill to build my own content, and my employer...
View ArticleRe: Features of a minimum usable WebGL viewer
i even could live without prim support and a pure mesh based client. this would ease up a lot of things. i could imagine it could be possible to strip functionality from the linden based clients and...
View ArticleRe: Features of a minimum usable WebGL viewer
Hi tx0h, The SL viewer codebase is very big and not designed for asynchronous loading. This means that even if you successfully converted it in its entirety to JavaScript, had it all working the same,...
View ArticleRe: Linden Lab cuts viewer link to OpenSim
Looks like little Linden Lab is scared, how cute.
View ArticleRe: ReactionGrid moves away from OpenSim
So presently Reaction Grid, Rivers Run Red, Tipodean (ArchEngine), SineWave, Designing Digitally, IDIA (Hadrians Villa) and Rezzable have all shifted or are perceptibly shifting from Second Life...
View ArticleRe: 5 ways to increase land sales
great post but New World Studio is not available at the moment. i can't even find an old version of it!
View ArticleRe: ReactionGrid moves away from OpenSim
Joe -- What I think this indicates is that all the vendors are moving up-market, and up-market customers wants the features available from Unity 3D -- namely, the web-based viewer. This is the same way...
View ArticleRe: Linden Lab cuts viewer link to OpenSim
it time for opensim to be on it open with its own client (viewer). its only a matter of time for LL to not have an open source viewer. you need to have a client-server point of view anyway.i would like...
View ArticleRe: Six steps to turn your designing into a business
Thank you Maria, this is very comprehensive. I often wrestle with whether I want to try and find work in Virtual Worlds design or write a business plan and hire myself. Right now I'm just trying to...
View ArticleRe: Six steps to turn your designing into a business
Good article Maria. One of the reasons I stay away from custom work is because I don't specialize in anything. I am so so at everything but I haven't picked one thing to become really proficient enough...
View ArticleRe: 5 ways platforms are better than games
I still think that Linden Lab has the potential to become a platform for the 3D web, rather than just another game company. It's got lots of brand recognition for its Linden dollar virtual currency,...
View Article